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Fixed about update 26.02

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vALIQ

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Hey all, its nice that server isnt idle and continuosly is being updated, gonna post some feedback about recent update and my opinion about it.

  • sellenia pieces x60 i think it is too much to collect such amount for 1 person especially bosses are difficult to kill alone, together with nation fights
also noticed a bug in sellenia when transfering there a korean title appears screenshot,(its not important, but still ;p)
  • b3f daily quest reward are too low basic elements x1, since they became hard to obtain(maybe only for me..) i suggest make x5 atleast.
  • why make the life more complicated with changing rare elements price in DP shop. you already made it wrong when removed dp savers, now they price became higher, dungeon point which ppl acquire spending their time and farming those dungeons using themselves not selling already..
it's just my opinion and some feedback
 
I would also add something

There are mobs called 'Lesser' at the procs side. Its hp is insanely high and same goes for the dmg (full geared, still gets 1,5k-2k hits). Every other mobs hits normally (few hundreds max.). I think its not supposed to happen, but correct me if im wrong.
 
About the mob "lesser" is there a mob on Cap side that is equally as strong or annoying?
 
About the mob "lesser" is there a mob on Cap side that is equally as strong or annoying?
Not seen yet, but he's right about the dmg gap between Lesser and Meerkat, but it's normal as there is a mob in AT too that hits 400, while all others hit 21 xd
 
yeah why make 30DP / 1 Rare? i dont understand this,,,, doing dungeons is the only way i got rare elements coz i dont go TG always, but now it seems a bit more boring maybe atleast make it 25DP / 1 Rare or make it back to 20DP / 1 Rare it could help newbies too dont you think?
before doing 2 Frozen Colliseum gives 1 Rare now you need to finish 3 Frozen Colliseum to have 1 Rare make playing time more boringggggg
 
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