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Fixed Awakened Relik Boss

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Zeratul

Aspect of Death
Gold Member
Professional Enchanter
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I'm sure most of us encounter the same "problem" wandering how it is possible.
I'm talking about 1ppl looting 2-3-4 items, and other constant 0. (many ppl not satisfied with that 10sec rule btw)
So, i tought it through, and came up with the idea of spawning 2x Awakened Relik Boss per week (at opposite hours maybe) , drops reduced to 50% eatch boss ofcorse, so a ballance may be maintained.
 
Dunno if that would help against these pro-looters, they could just take part to both and maybe win more items xD(i'm one of those who costantly loot 0 items, 1 when lucky)
 
oppsite hours + reverse time on 2nd boss (5am) maybe would work
 
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Would it be possible that a player who participates on the RELIC BOSS event would have their loots limited to 1 piece only? Saying that the reason why they are able to loot too many pieces is that they have really fast internet or their country is very much near the server. Doesn't make sense at all since the server have players from several countries. Let's say that in more than 30 people participating on the event, only very few people got loots from the boss. Much worse, other gets 3-5 pieces.

Main objective of this suggestion is:
1. Avoid an individual from looting 3-5 pieces.
2. Giving more chances to other players. Especially those who are located far away from the server.
3. Widen the access of the pieces to more individuals.



PS: To people who loots 3-5 pieces, I am pretty sure you will dislike this.
 
First when we made the looting to be based on the damage inflicted on the boss by the players it was not good, now its not good again.
In the end its a game and it depends on your luck after all.
We would appreciate if you all would understand that and stop asking for impossible things.
 
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