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Suggestion EOD B3F Fixes/Improvements etc

BIDD

Contributor
Professional Enchanter
Registered
Fix the melee range(which lets the boss' stand where the character stands and starts a loop of chase/hit or hit then move) of bosses w/c got messed up when there was a "moving statue/gates" glitch.

Remove if possible or lessen the wait time for boss'/mini boss'.
i.e. of boss' with waiting time:

  • Greed Trainer Ruriel (1st Boss) - Spawns after you kill a certain/all mobs in the area so you dont have to wait/dance a bit.
  • Abyss Thenes Wienelander (3rd Boss) - Spawns after you kill a certain/all mobs in the area so you dont have to wait/dance a bit.
  • Charayan Fenysere (5th Boss) - Spawns after you kill a certain/all mobs in the area so you dont have to wait/dance a bit.
  • Immortal Etherno Calligo Tempus (Last Boss) - As i have seen, spawns after you break Charayan's chest. So either u can wait for bm cd/sp(dance) or break chest right after you kill Charayan so you can start hitting Tempus if you still have bm etc.
Mini boss:
Chanos is the only one spawning Unos/Hanos are gone, so Chanos spawn time is lessened.
And Arsus/Karsus/Varsus are already spawned when reach their area.
 
ETC:
And another thing proly on official you can progress on questing by pressing spacebar and don't have to click afaik, if that can be added too it'd be awesome.
 
ETC:
And another thing proly on official you can progress on questing by pressing spacebar and don't have to click afaik, if that can be added too it'd be awesome.
cant have that on our server, at least not for now.
 

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