Fix the melee range(which lets the boss' stand where the character stands and starts a loop of chase/hit or hit then move) of bosses w/c got messed up when there was a "moving statue/gates" glitch.
Remove if possible or lessen the wait time for boss'/mini boss'.
i.e. of boss' with waiting time:
Chanos is the only one spawning Unos/Hanos are gone, so Chanos spawn time is lessened.
And Arsus/Karsus/Varsus are already spawned when reach their area.
Remove if possible or lessen the wait time for boss'/mini boss'.
i.e. of boss' with waiting time:
- Greed Trainer Ruriel (1st Boss) - Spawns after you kill a certain/all mobs in the area so you dont have to wait/dance a bit.
- Abyss Thenes Wienelander (3rd Boss) - Spawns after you kill a certain/all mobs in the area so you dont have to wait/dance a bit.
- Charayan Fenysere (5th Boss) - Spawns after you kill a certain/all mobs in the area so you dont have to wait/dance a bit.
- Immortal Etherno Calligo Tempus (Last Boss) - As i have seen, spawns after you break Charayan's chest. So either u can wait for bm cd/sp(dance) or break chest right after you kill Charayan so you can start hitting Tempus if you still have bm etc.
Chanos is the only one spawning Unos/Hanos are gone, so Chanos spawn time is lessened.
And Arsus/Karsus/Varsus are already spawned when reach their area.