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Acknowledged Few GL Skills Reviews

xKale

just a ordonary Boy ! xD
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1. Bloody Rusk with -75% Def is too hard to use while WA and FS still got better stats and they lose only 25% def
2. Mystic Dash skill still Visual buged (character is Glitching not Jumping)
3. Bm3 Fatal Skills have no higher dmg value as they should have compared to A and B hit (at least 3rd Fatal should make double dmg of a A hit)
4. Bm2 Death Skyther Guillotine is too low dmg it should work like bm3 3rd Fatal
5. Transcender (big skills) of GL Attack stats needs to be nerved they are too high while other class have max 3k atk on skill GL has 6k

Some screen of Explaination about Bloody why its not fair
1642180840756.png
1642181001058.png
1642181078036.png

FS Bloody WA Bloody GL bloody

The difference is anyoing when ever i use bloody i have to check extremly carefully to not get one hitet i have 1.5k def with bloody in Demonite full
if hes at least - deff changed to - 30% or so it would be fine

thx for any Help :D
 
Last edited:
1.wee will recheck that skill,
2.its how it is , point is = skill is working how it should be(with animation we will deal latter), it doesnt affect gameplay.
3.Ty for reporting we will recheck them.
4.we wil lrecheck that skill
5.all skills of GL have added value or Rage system ,thats why it have higher add attack,(but we still have to do some fixes on GL)
 

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