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Fixes and Changes

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Cykros

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Changes:
  • All chaos epaulets that dropped in game with Character Bind on equip will be changed to the normal Account bound property of the Chaos Items.
  • The Sellenia Weapons that were crafted till last week without being extended were removed from the change system(that was changing them to being extended). Who did not log in with the character to have them changed will remain with them as they are and they will have to use the bind/unbind system or craft new ones.
  • Item Changes to prevent OP effects on characters:
    • Holy Water of Speed - duration changed to 30 seconds
    • Holy Water of Traveler - duration changed to 600 seconds
    • Holy Water of Critical Strike - duration change to 60 seconds and added cooldown of 180 seconds
    • Holy Water of Fighter - duration change to 60 seconds and added cooldown of 180 seconds
    • Holy Water of Sage - duration change to 60 seconds and added cooldown of 180 seconds
    • Holy Water of Resistance - duration change to 60 seconds and added cooldown of 180 seconds
    • Holy Water of Flawless Defense - duration change to 60 seconds and added cooldown of 180 seconds
  • The potions that were dropped at the Halloween Event last year will be removed upon character login.They were not intended to be on the server so long. Our next events that will have special potions like this will also contain a duration to avoid this happening in the future. The list of the potions:
    • Critical Elixir (Lv. 3) (42% Critical DMG), 6 pcs.
    • Defense Elixir (Lv. 3) +222 Defense, 6 pcs.
    • Psi Elixir (Lv. 3) +1000 HP, 6 pcs.
    • Rage Elixir (Lv. 3) 21% Critical Rate, 6 pcs.
    • Sword Master Potion 28% Amp, 5 pcs.
    • Magic Master Potion 28% Amp, 5 pcs.
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  • All the bosses from the normal maps have their spawn time a lot shorter now which means more frequent bosses to kill for you all :D
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Fixes:
  • Al those who had Honor Potion of 450.000.000 from strater package will have the replaced on login with Honor Potion (Lv. 3) of 450.000.000
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  • Fixed the bug that was preventing to open dungeon instances in channel 2.
 
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