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Fixed Frozen Colosseum

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Jaybolty

Dragon lord
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Obelisk - Damage is good dealing about 800 -1000 damage to me which I think is ok

Frozen Anelion - Very strong attacks (stronger than the first boss) considering its attack speed is quite high they easily kill you and I could only handle 2 of them at once as they were dealing over 1000 damage to me per attack, hp seems to be ok (at least for me) :beggingtiger:

Frozen Ice Guardian - weaker than most normal mobs, HP way too low I would suggest a 400% increase to its HP possibly more... :surprised:

Ice Lord - Attack is reasonably good making it a challenge which is good but possibly a bit too much for me so if I had it my way I would lower it a bit... however its defense is beyond belief and my normal skills were doing almost nothing and in bm3 I was dealing about 4k damage in crits where as in b3f for example I would be dealing about 10k so I think its defense definitely needs to be reduced. :sad:

sadly I cannot finish this review/feedback as I cannot get past the Ice Lord :cryingtiger:

I am interested to see how a donor will do here but this is feedback from a semi donor xD that being +15 rw3 bike crystal and amulet of pain +7 only. :applausetiger:
 

My personal opinion about KFC.
Finish time left: 16+ Minutes (Force Archer Donator)
Force Archer: Nagato.

Obelisks:

  • Damage is okay, bit high as you join in or respawn and have no buffs or anywhere to go so it kills you fast (makes it nicely hard).
Frozen Anelion:
  • Health Points of this mob is nicely made.
  • DPS + Damage of this mob makes it harder to get through as we have to farm 2 by 2, only an Force Shielder or any other class with (stun, knockback) is capable of dealing with more mobs at once.
Frozen Ice Guardian:
  • Health Points are way to low as i kill this boss in 10 seconds with +15 Mithril (Soulreaver Orbs), make it 50% lower as Ice Lord is.
  • Damage of mob could be increased only for Donators, don't know about non-donators.
Ice Lord:
  • This Boss took me 3/5 minutes to kill, it's HP is way to high for non-donators, i say lower it a bit, the damage of this boss is nicely made as it hits 40/50% of my health bar.
  • It's defense is a bit to high, lower the defense, keep the HP as it is.
Frozen Vuischekra:
  • Like Frozen Anelion this mob is kinda hard to kill so it's nice, i am only able to kill this mob by Fade + dash tactic or 2 by 2 only.
  • Damage and Health of this mob is nicely done.
Frozen Death Monarch Akenaph:
  • As Frozen Ice Guardian, this boss is way to easy to kill because it's HP is very low, the damage should be fine for Non-donators now, increase the health of this Boss just 25% lower as Ice Lord.
Frozen Death Knight:
  • These mobs are very correctly made, as their radius of aggro are huge they face you in groups which makes it harder by 1,000 damage on a +15 Force Archer, because of the knock back of our BM3 special skill, we are still possible to get through,
  • Health is correctly made.
Frozen Ice Lord:
  • This boss took me 4/8 minutes to kill as his nicely huge HP, because of my +30% and +40% BM3 Synergy, i was still able to smash 30/40k damage into it, i guess it has around 500k/1M HP which makes it nicely hard to kill it.
  • Damage of this boss is huge and nicely made as it hits me with 3,500 damage, it's kinda to huge for non-donators or Melee people, which gives an advantage to range Classes because of FA huge range it can only hit you 3/4 times, which i like because our Magic classes are not that defense focused.
I say, personally it's a nice made dungeon, only few changes and we can rock on.
Hope this information helped you out a bit =).


~Saint / Nagato.
 
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Now to ur feedback Jay xD i can handle all Mobs in bm3 they give me 500-650 dmg per hit but that damw frozen ice lord is a kinda OP full wa buffs+saints+bm3/aura he hits me 4-5,5k with spike in my opinion the frozen ice lord can be nearfed a lil bit :D
 
We have retested as well and taken in consideration your feedback too.
On the next update we will have the server updated with the new values.
I will not close this post and will wait for another feedback before we apply the drops.
 
Obelisks
In bm3 I can survive nicely but when not in bm3 they can deal around 1.1k damage which could be considered a lot at a spawn point where you mainly want to buff up.

Frozen Anelion
Reasonable damage, I only manage to survive these if I am in BM3, if I am not in bm3 they deal about 1k - 1.5k damage to me while in bm3 they deal about 300 - 700. So I think these are ok now, at least they are for me:applausetiger:

Frozen Ice Guardian
Deals around 1.2k damage when not in BM3 and in BM3 around 500 - 800 damage. HP in my opinion stills needs a increase and so does the damage seeing as it is a boss but not by too much.

Ice Lord

Damage still very high, dealing about 3k damage to me when in BM3 + aura making it very difficult and if he stuns you then it basically means your dead :sad:

Again... Sadly I am unable to finish the dungeon as I cannot kill the Ice Lord :cryingtiger:

Again - Semi donor being +15 rw3 bike crystal and amulet of pain +7 only, everything else looted.
 
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Force Archer: Nagato.
Solo Run: Frozen Colloseum.
Level: 192.
Redeem: 14.
Full Mithril +15 / SR +15 orbs.
AMP Skills/BM3: 257%/262%
Cr.Damage: 196%
2nd Feedback run.


I find this information necessary to compare some feedbacks.

Obelisk:

  • Easy for me, dealing 700~1,100 damage to me =)
Frozen Anelion:
  • These mobs are nice now hitting 500~700 on me, easier to kill now.
  • HP / Damage was good.
Frozen Ice Guardian:
  • This boss wasn't hard at all for me, it should have an increase on damage/HP for 5% since it's only the 1/4 boss, if too much increase, nobody will finish.
  • HP / Damage was good for Non-donors.
Ice Lord:
  • For an Force Archer as me, i don't have to worry about getting hit, i haven't been hitted once by this boss.
  • HP was good, did alot of damage but he still had alot of Health Points.
Frozen Vuischekra:
  • These mobs are nice and fast hitting, did good damage like Anelions, still need to kill them by 3~4 only.
  • HP / Damage was good.
Enemy Obelisk:
  • Same as the other one, it wasn't hard at all to kill for FA.
Frozen Death Monarch Akenaph:
  • This boss is nice updated, hitting me 1.2k quite fast now like Pluma of Pontus Ferrum does.
  • HP / Damage is better than before.
Frozen Death Knight:
  • These mobs hitting higher than Monarch, but that's perfect as it starts the next wave and mobs should be harder each wave =).
  • HP / Damage are well made because they come in groups.
Frozen Ice Lord:
  • As the Ice Lord First form, this boss was easy for me to kill as it didn't hit me even once, because the BM2 Range of FA should be bigger than mobs themselve as how Cabal is made.
  • I figured out, how closer you come, how more he hits you.
  • HP felt the same as before for me.
 
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