weedy
Registered
Hi, first of all i m weedy (in game) and i m 2 month old on this server. I ll not play anymore on this server, and this is why:
1. there's a big unbalance between old and new players. and this is why many newbie players are leaving server. Those who are full items will win all the pvp events, all the pvps and all the tgs, well, i have to work hard to get as strong as 50% of this server players.
2. instead of makin server more easy, you make it harder, why would you increase the stats of mobs, and tg guardians? at the night there are 2-3 players who join tg's and is really hard to get all the guardians or pvp vs strong players as a newbie.
3. the routine is killing us. all you can do is farming the first bosses of dungeons, there's nothing to do as a pvp/tg player when you get strong and bored. the server needs more channels with mob exp increased, more outragous/fatal drops. the reason why a server is private is because you get much more fun then official one.
4. the unique/rare/basic elements system is good, but hard, really hard to farm. first of all you need strong items to finish solo a 11dp dungeon, and if your 7days items expire, it's hard to farm hard dungeons for good drops and dp. gettin 10k wexp is allot of time, 1k coins dsnt worth for 12 uniqes, also 30 dp is alot for 1 rare.
5. as a donator i consider that items in ecoin shop are very expensive, also ecoins are expensive too.
6. allot of client errors, disconnects etc.
7. we are not decided on what char to play, so if you want to be strong on a main char you have to work and farm allot, and if you want to move on other class, you have to sell items from the main char or to farm like crazy. you need to work allot and spent allot of money and time to make a char strong.
this is me at 1am (gmt+2) alone in tg thinking on how to get all the guardians.. well, no chance cuz i m limitless and low def, or the guardians are too strong for my class.
well, those are my problems and it is strict my opinion. i m a old player of cabal and now all i want is to have fun, not to work allot on gettin good set.
1. there's a big unbalance between old and new players. and this is why many newbie players are leaving server. Those who are full items will win all the pvp events, all the pvps and all the tgs, well, i have to work hard to get as strong as 50% of this server players.
2. instead of makin server more easy, you make it harder, why would you increase the stats of mobs, and tg guardians? at the night there are 2-3 players who join tg's and is really hard to get all the guardians or pvp vs strong players as a newbie.
3. the routine is killing us. all you can do is farming the first bosses of dungeons, there's nothing to do as a pvp/tg player when you get strong and bored. the server needs more channels with mob exp increased, more outragous/fatal drops. the reason why a server is private is because you get much more fun then official one.
4. the unique/rare/basic elements system is good, but hard, really hard to farm. first of all you need strong items to finish solo a 11dp dungeon, and if your 7days items expire, it's hard to farm hard dungeons for good drops and dp. gettin 10k wexp is allot of time, 1k coins dsnt worth for 12 uniqes, also 30 dp is alot for 1 rare.
5. as a donator i consider that items in ecoin shop are very expensive, also ecoins are expensive too.
6. allot of client errors, disconnects etc.
7. we are not decided on what char to play, so if you want to be strong on a main char you have to work and farm allot, and if you want to move on other class, you have to sell items from the main char or to farm like crazy. you need to work allot and spent allot of money and time to make a char strong.
this is me at 1am (gmt+2) alone in tg thinking on how to get all the guardians.. well, no chance cuz i m limitless and low def, or the guardians are too strong for my class.
well, those are my problems and it is strict my opinion. i m a old player of cabal and now all i want is to have fun, not to work allot on gettin good set.