Hello, just looking at current patch notes i see Reflex Shield a buff that used to be 22k absorb dmg, became a dmg increasing buff,
such a change is more then needed for FBs Elemental Enchant, currently a buff with 20%cdi, 20% Evasion, hp restore and 12k absorb dmg
when the absorb dmg is used u are losing the whole buff wich in high level dungeons happens after just 1 hit from the boss
just removing the absorb damage would actually make it a better buff cuz u would be able to have the buff for the whole duration
trading the absorb damage for another stat would be even better!
such a change is more then needed for FBs Elemental Enchant, currently a buff with 20%cdi, 20% Evasion, hp restore and 12k absorb dmg
when the absorb dmg is used u are losing the whole buff wich in high level dungeons happens after just 1 hit from the boss
just removing the absorb damage would actually make it a better buff cuz u would be able to have the buff for the whole duration
trading the absorb damage for another stat would be even better!