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Inapplicable New In-game Product Ideas

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SoraEspada

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I'm suggesting to add 2 stuff in the Ecoin shop:

1. A coupon or something that we could trade ecoins with it. Create some type of medium that can be traded in game, but that medium consist of some ecoins that can be bought in the "N" shop. It allows people to directly buy ecoins with alz from people who provides them, a more convenient way for ec seller(doesn't have to buy the specific item from webshop), and by using the voucher ec will be added to their account and that can provide player with more flexibility and options (maybe surplus that may be used for future purchase?). There are some games that does something like that.

2. A binding cube/exchange or whatever you want to name it essentially the cube acts like a hatrack, costume hanger, ap/dp saver for LE. The cube binds a specific amount of LE to allow it tradable. This can be an alternate way of allowing LE becoming tradable by means of binding (at a cost), and because of that LE will be traded at a limited amount relatively to when all LE are tradable. Smaller impact on the market and a window of opportunity for crafter and non crafter. Since the LE became untradable, market seems slower. People are reluctant to craft because of the difficulty imposed to achieve palla or equi for that matter (imagine how much LE to spend from palla to equi, just lvling the craft, your not even crafting equi set for yourself yet). There are very limited crafter out there, not to mentioned they can't buy LE anymore, the provision for crafting is cut off. Like most, its difficult to some degree to obtain the amount of LE alone to craft.
 
The first idea. Might spoil the market abit I would say.

But

The second idea is good , due to the amount of LE for 1 part of palla, equil, belt, etc. It would take VERY long to accomplish the item you want.
 
+1 for the 2nd idea. would make e-coins worthy again too!
 
i love the 2nd idea and i hope this will be implented :)
so i don't need to lvl up my craft. xD
 
Don't expect all of us must craft to achieve end game item, we got something else to do in our real life. Not everyone can spend much time on crafting. So the second idea is good. Okay let's give an example.
There's a guy who have much element but don't have time to craft. Next, there's a guy who reach max craft but he don't have element to provide crafting service for others. So what's the point of having tons of element if you don't have time to craft. Same goes with whats the point if you can craft but don't have elements. In addition, some crafter that already reach max level of craft and achieve the equilibrium set. They maybe wouldn't care much about giving service for others since they already achieve their goal because everyone knows collecting tons of element is an one hell of a job.

Please consider this....
 
I'm suggesting to add 2 stuff in the Ecoin shop:

1. A coupon or something that we could trade ecoins with it. Create some type of medium that can be traded in game, but that medium consist of some ecoins that can be bought in the "N" shop. It allows people to directly buy ecoins with alz from people who provides them, a more convenient way for ec seller(doesn't have to buy the specific item from webshop), and by using the voucher ec will be added to their account and that can provide player with more flexibility and options (maybe surplus that may be used for future purchase?). There are some games that does something like that.

2. A binding cube/exchange or whatever you want to name it essentially the cube acts like a hatrack, costume hanger, ap/dp saver for LE. The cube binds a specific amount of LE to allow it tradable. This can be an alternate way of allowing LE becoming tradable by means of binding (at a cost), and because of that LE will be traded at a limited amount relatively to when all LE are tradable. Smaller impact on the market and a window of opportunity for crafter and non crafter. Since the LE became untradable, market seems slower. People are reluctant to craft because of the difficulty imposed to achieve palla or equi for that matter (imagine how much LE to spend from palla to equi, just lvling the craft, your not even crafting equi set for yourself yet). There are very limited crafter out there, not to mentioned they can't buy LE anymore, the provision for crafting is cut off. Like most, its difficult to some degree to obtain the amount of LE alone to craft.


totally agreed
 
Yes it is a great suggestion.. but do you think we havent thought of this ;)
this cant be done with EP 8 limitation
sad but we cant do it
 
Yes it is a great suggestion.. but do you think we havent thought of this ;)
this cant be done with EP 8 limitation
sad but we cant do it
sorry but are you kidding me now?

just add a cube at yul or N-shop which for example cost 22 Elements and contains 20 Elements.
edit: or cost 20 elements+ e-coin and contains 20 Elements.
 
and really you must add this.. cuz i for example really HATEEEEE crafting so much.
 
sorry but are you kidding me now?

just add a cube at yul or N-shop which for example cost 22 Elements and contains 20 Elements.
edit: or cost 20 elements+ e-coin and contains 20 Elements.

well you're the only one who kids yourself..
its easier said than done..
if you could just give us detailed programming code on how to do that in our EP 8 client
ill Worship you..

if you cant, you better watch your words
 
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