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Patch Notes - 17 June 2022

Ergo

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We bring you another update with the following important fixes and changes.

Fixes:
  • Fixed an issue that caused Art of Bloodtrust to apply/remove its damage incorrectly.
    The skill was enabled and can be learned from the instructor.
  • Fixed the learning price of Enervation and Darkness skills for Force Blader
Changes:
  • Leg Fracture was changed, now it reduces movement speed by up to 75%
    Defense debuff was left untouched
    Skill can only be casted on other characters
    Skill can be countered by using a Bike/Mount
  • All buff skills are now categorized and their categories changed to Buff Group 1 -> Buff Group 6
    Buff skill tooltips now show you the Buff Group 1~6 accordingly
    Characters can have a maximum of 3 buffs activated from the same buff group
    The total amount of buffs a character can have is unchanged
  • There are buff skills that are not in a group anymore, so they can all be casted separately and other buffs will not replace them when reaching the limit of 3
    Basically all the long duration buff skills are now separated
  • Regeneration and High Regeneration tooltip now displays Enchant Regeneration instead of the old Evoluated Skill but they work the same way as before
Added:
  • All Gladiator, Force Gunner and Dark Mage buffs were added to the corresponding buff groups
  • Each class can now cast all of its own buffs
  • All Gladiator, Force Gunner and Dark Mage debuffs were configured to be properly usable

Some tooltips for examples:
Buff Group 3 + Enchant Regeneration
1.png
Buff Group 4
3.png
No buff group
2.png
 

gabvin16

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We bring you another update with the following important fixes and changes.

Fixes:
  • Fixed an issue that caused Art of Bloodtrust to apply/remove its damage incorrectly.
    The skill was enabled and can be learned from the instructor.
  • Fixed the learning price of Enervation and Darkness skills for Force Blader
Changes:
  • Leg Fracture was changed, now it reduces movement speed by up to 75%
    Defense debuff was left untouched
    Skill can only be casted on other characters
    Skill can be countered by using a Bike/Mount
  • All buff skills are now categorized and their categories changed to Buff Group 1 -> Buff Group 6
    Buff skill tooltips now show you the Buff Group 1~6 accordingly
    Characters can have a maximum of 3 buffs activated from the same buff group
    The total amount of buffs a character can have is unchanged
  • There are buff skills that are not in a group anymore, so they can all be casted separately and other buffs will not replace them when reaching the limit of 3
    Basically all the long duration buff skills are now separated
  • Regeneration and High Regeneration tooltip now displays Enchant Regeneration instead of the old Evoluated Skill but they work the same way as before
Added:
  • All Gladiator, Force Gunner and Dark Mage buffs were added to the corresponding buff groups
  • Each class can now cast all of its own buffs
  • All Gladiator, Force Gunner and Dark Mage debuffs were configured to be properly usable

Some tooltips for examples:
Buff Group 3 + Enchant Regeneration
View attachment 10390
Buff Group 4
View attachment 10392
No buff group
View attachment 10391
How long is the update
 

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