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Acknowledged What do you want to see in the Loot Boxes?

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loot boxes? u mean boxes from redeems?
ok. now i know...mhm good question.
-Chance for good scrolls, bind maybe.
-Cores
-megaphones xD
-more def for wizard =) Heidy is 1hit killing me :(
 
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belt/potion of luck/core/safeguard/epualet/amulet/everything that can help to be strong
 
- potion of luck with more amount of alz.
- rare (i mean really rare!!) costumes, pets which can only be obtained from redeeming (500+ redeem).
- bracelets which can be only obtained from redeeming (maybe rcr bracelets?)
 
We are very close to the time where we will adjust the redeem system and the redeem boxes.

If you have a suggestion don't hesitate and put it here now ;)
 
My suggestion is:
~Perfect Core Unique
~Potion of Luck with abit higher Amount
~Potentially get Lightning element (rare but achievable)
~Permanant Costumes (Not too easy to get or else it will be like last time. The price of that costume drop much. So the percentage should just be nice like LE)
~Possibility to get Hanger since patren now only drop hanger Category III which people don't use.(Very rare)
~Fix amount of Ecoin reward depends on redeem level. (Example: 0-99 = 5 ecoin 100-?? = 10 ecoin)

Maybe common drop could be like earth element that a 100% drop each redeem like before this. Blessing bead, Potion of luck (20m), Honor Potion (up to you how many M), Redeem Coins.

I think these will do =), try put the simplest thing for common drop but make sure the item people use avoid junks =). This will keep people busy to farm dungeons, do redeems, etc.

PS. The drop should be divided into Common, medium, rare. To make the redeem system fun try to put some items only achievable on certain level. For example costume should be around 200 redeem min to get it, this will motivate newbies that dont have costume to get it, they will farm hard to get alz, redeem coins to pump their redeem level (will keep the server active). People will be more fun and alert, at what level they will try to slow their redeem in order to get the items on that level category, or when they want to level fast to achieve certain level of category)
You could turn redeem system to a thing that player must do.
To make it fun you could put items that people only can get with redeem like the old time (MCR scroll) but you could think of something else. It is good to see people struggling to get it.

Thanks for reading :)
 
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To make it easy, I made this for you guys. ;)

Each redeem will be reward 2 things, 1st is 1 piece of Earth Element and 2nd is randomly item below.

Items Loot Box:

<Hard>
~Head Costume (100 Redeem min to be qualify to get it)
~Body Costume (100 Redeem min to be qualify to get it)
~Weapon Costume (100 Redeem min to be qualify to get it)
~Chaos Belt of Fighter / Sage / Guardian Level 1 (200 Redeem Min to be qualify to get it)
~Costume Hanger Category II
~Weapon Box Category II
~Essence Rune (CDI / MCR) (Only these because these two is from dungeon that less people farm)
~Lightning Elements
~Potion of Luck 250 M
~Potion of Honor 100 M

<Medium>
~Armor Option Scroll Unique / Highest (S. Skill AMP, M. Skill AM) (Avoid CDI, People have tons of it)
~Weapon Option Scroll Unique / Highest (S. Skill AMP, M. Skill AM) (Avoid CDI, People have tons of it)
~Enchant Safeguard Unique (3 Pcs) (Avoid Highest, People have tons of it)
~Perfect Core Unique
~Potion of Luck 100 M
~Potion of Honor 25 M
~Blessing Bead Exp (200%) / Axp (100%) (Avoid Pet Exp as it drop on CA 6)
~Pet Untrain Kit (5 Pieces)
~Happy Birthday Ring (1 Day) (Could be very useful for newbie that don't have crafted accessory)

<Common>
~Potion of Luck 20 M
~Potion of Honor 10 M
~Redeem Coins (Half of the Redeem Coins Required)
~Blessing Bead Exp (100%) / Axp (80%) (Avoid Pet Exp as it drop on CA 6)
~Blessing Bead Warehouse
~Potion of Veradix (5 Pieces)
~Megaphone (5 Pieces)
~Holy Water Potion (Critical Strike / Sage / Fighter) (5 Pieces) (Only these because it will be useful in dungeon unlike other potion)
~Enhanced Core Unique /Superior Core Unique (Avoid Highest because people can farm easily on dungeons)

Redeem Level (Only this so that people can do redeems repeatedly not worrying the price for each redeem):

<0 - 200>
~20 m
~Redeem Coin (2 Stack) (So that price for each stack can have a good price)
~Reward = 5 Ecoins

<200 - above>
~50 m
~Redeem Coin (5 stack)
~Reward = 10 Ecoins

As you can see the items I suggested is simple but could be helpful to people, there's no junks items that people get and just sell at NPC ;). You could add items that you think can play a big role in this game like i said before (Remove a item from the drop loot box and make it only available on redeem loot box). Keep in mind of what I noted in the bracket. I hope these suggestion could help you in remaking the redeem system. :D:D I will edit this again if i got feed back from people of what they think that will be useful so that you could just see my post as I compile it all together. ;);)

Ps. Make sure all items is not bind so that people could sell it to other people in need. Except for Costumes and Lightning Element.

Cykros
 
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For me, it's fine as it is, except 2 things.
1. It gets way too expensive.
- 100m is just way too much alz for 72% 5ecoin even for 10 ecoins
2. Crap beads like 30/50% exp and 10/25% axp are way too common.
- Our level does not reset when redeeming so exp beads are useless(well the 200% ones are decent for alt characters) and 10/25% axp is nothing, even NPC is not happy when I want to sell it to him. In my opinion, those should be removed completely or at least from higher redeem rewards.

*Now to make it super good for everyone, you will need to decide what is not a game breaker. For example, it should never contain permanent items but at same time 12h/24h(unless beads ofc) items suck too. So maybe bronze could give 1day items, silver 3 days, gold 7 day, platinum 15 and diamond 30 days duration on items. Perhaps increase Lightning Element drop rate I see some players don't even know its already available from loot boxes. Any way we could go in circles forever like this, people seem to want end game items from redeems, but the main purpose of it is free ecoins, isn't it? Think it's better if you tell us your plans and we share our opinion on that and give you suggestions on tweaks if necessary.
 
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