All the classes battle modes skills and battle modes attack skills where updated and balanced.
The aura skill was also updated. As you will see in the pictures below or directly in the game the battle modes were "improved" but the way the damage done by this skills is calculated was also changed so now they will not be so over powered.
The following skills were changed to be instant. This means they will have no cast time or cast animation. Also their values and colldown was adjusted. Check the bellow pictures for the details.
The following classes had the class formula tweaked to reduce the gap between them.
FA,WI,FS,BL
We will not give the details of the changes because every time we gave them players had problems understanding them. We will simply ask to continue playing this classes and give feedback in case you feel the class has a + or - handicap that should not have it compared with other class and we will adjust in the next updates.
The target of this update is to bring a new taste of how the players must use the characters and skills. More changes will come to the rest of the skills also (upgrade skills, magic skills and swords skills)
The aura skill was also updated. As you will see in the pictures below or directly in the game the battle modes were "improved" but the way the damage done by this skills is calculated was also changed so now they will not be so over powered.
The following skills were changed to be instant. This means they will have no cast time or cast animation. Also their values and colldown was adjusted. Check the bellow pictures for the details.
The following classes had the class formula tweaked to reduce the gap between them.
FA,WI,FS,BL
We will not give the details of the changes because every time we gave them players had problems understanding them. We will simply ask to continue playing this classes and give feedback in case you feel the class has a + or - handicap that should not have it compared with other class and we will adjust in the next updates.
The target of this update is to bring a new taste of how the players must use the characters and skills. More changes will come to the rest of the skills also (upgrade skills, magic skills and swords skills)