Game balance and tweaks
Nation War Changes
Item Enchanting
Drop
Bazzar -> Item Shop
Fixes
- All channels Capacity increased to sustain more players
- Agris and Peticia became friends, you can now purchase items with Dungeon Points (DP) from both of them.
- EVA NPC from Bloody Ice has new items available
- Items found at this NPC will be sold strictly with WEXP from now
- Items prices were adjusted to suit the real value of each item
- Beginner items can now be found along with intermediate and end game items (example, the Defensive Earring +8)
- Equip requirements updated for the following accessories to prevent unbalance in the war brackets
- Amulet of Pain +4 -> +8
- Bracelet of Fighter +5 -> +9
- Bracelet of Sage +5 -> +9
- Defensive Earring +1 -> +9
- Vampiric Earring +9
- Equip requirements for Bikes
- Astral Bike Card: Crystal Crysis (Event) , Minimum Level 170 and Honor Rank 16
- Astral Bike Card: Crystal PW5 (Event) , Minimum Level 170 and Honor Rank 16
- Unique Weapons requirements
- Surprise , Minimum Level 170
- RipDreams , Minimum Level 170
- Singularity , Minimum Level 170
- Ring of Dr. Mazel requirement
- Minimum Level 190
- Item Force Slot Values
- Edited the defense for slot of Accessories
-
- Items Sell Price to NPC
- We want to control a bit the inflation of ALZ on the server so we are slightly reducing the ALZ sell price towards NPC of items.
- We will do this a few time during the future updates until we get to desired amount of ALZ that a player can gather in a certain amount of time.
Nation War Changes
- Mission War 170 ~ 210 capacity increased to 30 vs 30 players
Mission War handicap (waiting list) disabled, this means all players can join war without waiting for a balance.- Adjust the bonus WEXP based on score, the higher score you will get will give you more bonus WEXP at the end of the Nation War.
- So as you will compete for the best score from now you will also get the best WEXP out of it.
- Fixed a problem with the Mobs and Gates Defense, we had a formatting error in the files making the game read a lower defense then they should have had.
Item Enchanting
- New Enchanter stones added (Check the DROPLIST in our website to see were you can farm them, use the search function to find the easier)
- Arcane's Golem Enchanter (Bracelet)
- Arcane's Golem Enchanter (Earring)
- Arcane's Golem Enchanter (Amulet)
- Arcane's Golem Enchanter (Belt)
- Arcane's Golem Enchanter (Prideus' Bracelet)
- Minesta's Enchanter (Bracelet)
- Minesta's Enchanter (Earring)
- Minesta's Enchanter (Amulet)
- Minesta's Enchanter (Belt)
- Minesta's Enchanter (Prideus' Bracelet)
- New items that can be unbind (Check the WIKI section in our website to see all current items that can be Enchanted at this date)
- Prideus' Bracelet
- Amulet of Resist +1 -> +6
- Amulet of Pain +4 -> +8
- Bracelet of Fighter +5 -> +9
- Bracelet of Sage +5 -> +9
- Defensive Earring +1 -> +9
- Vampiric Earring +9
Drop
- Arcane Trace -> Arcane Golem of Rage
- Added the new Enchater types to his drops. (Check the drop list for details)
- Added all the above mentions Enchanters in drops spreaded arround the dungeons.
Bazzar -> Item Shop
- Demonite Epaulets, like the ones you can obtain from Eite NPC in Port Lux, can now be purchased from Item Shop
Fixes
- Fixed Dungeon Entry Qualification description for Key of Chaos Rank IV and Key of Infinity
- Fixed a problem in destroy system of defensive bikes making impossible to get 2 scroll when destroying a bike. Now it will work correctly giving between 1 and 2 scrolls.
Last edited: