There is too much gap between the stats of senillinea weaponry. Example, FA prefers orb because it has more magic attack.
Sunlight +15 = 431 M.atk
Moonlight +15 = 408 M.atk
BUT, Dreamcatcher +15 has much more attack than Moonlight +15. That shouldn't be made possible because Senilenia weaponry is a higher grade than Lost Relic weapons. The gap between the stats of the Senillenia weaponry shall be lessened for about 10-15 stats for Orb-crystal and blade-katana or 20-30 stats for Greatsword-daikatana. Since the weapons itself are class-specified, some pieces loses the market value and doesn't balance the economy in-game. We all spent the same hardwork and time to farm those pieces and sadly some are just very low in value.
To be short, class-specific weaponry (1) shall all have the same stats or (2) less gap in stats to increase market value of other pieces.
Sunlight +15 = 431 M.atk
Moonlight +15 = 408 M.atk
BUT, Dreamcatcher +15 has much more attack than Moonlight +15. That shouldn't be made possible because Senilenia weaponry is a higher grade than Lost Relic weapons. The gap between the stats of the Senillenia weaponry shall be lessened for about 10-15 stats for Orb-crystal and blade-katana or 20-30 stats for Greatsword-daikatana. Since the weapons itself are class-specified, some pieces loses the market value and doesn't balance the economy in-game. We all spent the same hardwork and time to farm those pieces and sadly some are just very low in value.
To be short, class-specific weaponry (1) shall all have the same stats or (2) less gap in stats to increase market value of other pieces.