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New Bike, New Craft Level and MUCH MORE

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There might be minor adjustments to some of the items level requirement but I strongly recommend to start building sets for the proper level you intended to redeem to.
If you are at level 200 for example and under... lets say 100 and you want to go down to level 170(or lower) keep in mind you have to do damage to get more EXP and keep in mind what you can wear at that level and were you can go.
 
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craft is broke now or? how to get 3 slots now for extrem the normal craft is 1 slot too
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Thanks for a very good update but i think you need to reconsider the harsh condition in redeeming lowering 10level per redeem must be remove.
 
Can I ask what was in your minds when you did this conditions on redeem system? Is not like we have 1000% exp rates or is easy to make 190-200 or any other levels in this game. I would like to see you doing the first 100 redeems and level up 100 times 190-200. How much time/money and fun were lost with this update?
You made the redeem system worse not better. Again you dont listen to what people want, you do whatever you like.
 
Can I ask what was in your minds when you did this conditions on redeem system? Is not like we have 1000% exp rates or is easy to make 190-200 or any other levels in this game. I would like to see you doing the first 100 redeems and level up 100 times 190-200. How much time/money and fun were lost with this update?
You made the redeem system worse not better. Again you dont listen to what people want, you do whatever you like.


Good day we adjust the reedem system to make it cheap and everyone could do avail it..
Coz everyone was like "reedeming is a bit pricey bla bla bla"

And now we did it like this way to make it a bit rewarding.. Effort will be rewarded.

Unlike the reedem system before its
More Alz = More Redeem

And now since its cheaper
More Effort = More Redeem

Its like you wishing it to be like
Less effort = More redeem
 
No prob on new redeem system for me. Only thing i didnt like is why change require item part in order to extreme craft from +10 (before) to +15 (now) ? Also extending 1 slot crafted item to 3 slot is more of a hassle. I wouldn't mind much if we extend stuffs to 3 slot from 1 slot in order to extreme craft but the recent change (from +10 to +15) is a more of expense. Just voicing out my opinion since it would be an issue for the crafters (well, maybe not all but most of us).
 
No prob on new redeem system for me. Only thing i didnt like is why change require item part in order to extreme craft from +10 (before) to +15 (now) ? Also extending 1 slot crafted item to 3 slot is more of a hassle. I wouldn't mind much if we extend stuffs to 3 slot from 1 slot in order to extreme craft but the recent change (from +10 to +15) is a more of expense. Just voicing out my opinion since it would be an issue for the crafters (well, maybe not all but most of us).

Making it accountbinding iten after extending did fix the known issue

What if your warrior crafts orb.. From before
(Char bind when equip)

To be able to make an extreme item
The material req is a 3 slotted item and its +10


Lets say you use ur WI to make it a +10 item
Here lies the problem how are going to unbind it so your WA can craft the Extreme Orb
If its just +10

Then enchant system is only capable of saving the item from destruction at +13-15

+10 would render the item to disappear after failing

Thats why its now +15
 
Like ExCaliose said, to unbind a item (so you extend slot nr) without destroy chance it must be +13 +14 or +15.
If you succesfuly unbind it at +15 how are you going to get it back to +10 (as old requirements were) so you can use that item for extreme craft?
That is why +15 grade was necesary and is in players best interest.
 
agree on this, rest from update sounds great..
I don't know about this one. I redeemed 2 times got 2 earth, str extraction potion from silver and 20m alz from platinum box for cost of 20 levels and 190-200 is not exactly easy. Basically to craft one lightning element ill need to level 190-200 four or five times since bos+9 has 190lvl requirement and I don't want to lose that. Apart from bos+9 being 190lvl i still think 10levels per redeem with our rates is too much.
The better the loot box is the higher chances to get more Earth Elements is.
Also the chances to get Lightning Elements were increased considerable compared to the old values (also depending on the loot box).
 
There might be minor adjustments to some of the items level requirement but I strongly recommend to start building sets for the proper level you intended to redeem to.
If you are at +300 redeems and you want to go down to level 170(or lower) keep in mind you have to do damage to get more EXP and keep in mind what you can wear at that level and were you can go.
did i miss something? with +300 redeems you can only go back to lvl 190 cuz it requires lvl 200 to redeem again. or am i wrong ?
 
Previously, if I needed to quickly get 100 elements of the earth, I could few days for get alz and then buy a pair of FT redeem coins and make 80-70 redeems in one day. But now, to get 100 elements of the earth, I need a month? Because with such low rates on the experience is impossible. -10 lvl for 1 redeem? I would like to know what kind of weed you guys smoke, because I want too :D
 
Some time ago the redem system rolledback you by 20 levels.
I personaly did 850+ redems that way by farming Golems and Dragons with blessing beads ofcourse.
If you use blessing bead 200% and find a golem and solo kill it, you can do 12-15 redeems easy.
 
Some time ago the redem system rolledback you by 20 levels.
I personaly did 850+ redems that way by farming Golems and Dragons with blessing beads ofcourse.
If you use blessing bead 200% and find a golem and solo kill it, you can do 12-15 redeems easy.

do you know the exp gain from redeem bosses got greatly reduced?
 
Some people don't understand the hassle of old player redeemers but it is fine for them to react like this since they haven't experience it. It would be much better if you guys lower the lvl require for some equipment. To make it better you guys could improve the exp gain of dragon and arcane back or exp rate somekind of that so that theres a specific location for the redeemers. I always like the old style which we all old player know the "speciality" of dragon and arcane. It would be good if you guys good bring that good moment back. :D:D
 
Making it -5 Lvl sounds reasonable to me then you can just increase the Honor and Redeem coin requirements to make the market alive..
 
Can I ask what was in your minds when you did this conditions on redeem system? Is not like we have 1000% exp rates or is easy to make 190-200 or any other levels in this game. I would like to see you doing the first 100 redeems and level up 100 times 190-200. How much time/money and fun were lost with this update?
You made the redeem system worse not better. Again you dont listen to what people want, you do whatever you like.
100% agree, much much worse
 
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