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Rising Force - Balance of Power (Part 4)

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Cykros

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In this update we are including server changes to the character skills and also to the mobs stats and power.

Skill changes
Remove the option “Increase Critical Rate” from existing Attack Skills
Adjusted the value of option Increase Critical Damage for affected skills
  • Infinity Blaze added 25%
  • Stab Slash from 10% to 15%
  • Death Cros removed the 7%
  • Double Slash from 10% to 15%
  • Triple Slash from 10% to 15%
  • Double Rising from 10% to 20%
  • Assault removed the 20%
  • Blade Scud from 10% to 20%
  • Twin-moon Slash from 20% to 25%
  • Blade Cry from 20% to 25%
  • Lightning Slash from 10% to 20%
  • Death Tempest from 20% to 25%
  • Critical Shot removed the 5% base value.Left the 5% upgrading with skill level
  • Elemental Festival added 50%
  • Knucklet Attack A added 2% upgrading with skill level
  • Knucklet Attack B added 2% upgrading with skill level
  • Launcher Attack A added 1% upgrading with skill level
  • Launcher Attack B added 1% upgrading with skill level
  • Hammer Attack A added 2% upgrading with skill level
  • Hammer Attack B added 2% upgrading with skill level
Boosted the DMG over Time to x4 for the following skills
  • Force Slash
  • Force Assault
  • Infernal Impact
  • Force Impact
  • Seismic Wave
  • Shield Splinter
  • Acid Trap
  • Extreme Dual Cannon
  • Poison Arrow
  • Glacial Trap
  • Multiple Canon
  • HP Decrease
HP force related changes
HP Absorb Limit UP boosted to x4 for Skills, Pets, Items, Slot Force and Craft Force.
Pet HP UP, HP Restore and HP Absorb Limit UP boosted to x4
Nation War
Nation War map changed back to Tierra Gloriosa as the players voted.
Bike Slots changes
2018-04-03 19_09_37-_D__Work_GoogleDrive_Cabal_Update Notes.txt - Notepad++.png

Dungeon Changes
Abandoned City
  • Adjusted the mobs power and stats.
  • The only boss that will have HP Recharge in this dungeon is the final boss.
  • The Legendary Box and Legacy chest drops adjusted. Also added Perfect Cores Unique and Highest to them.
  • Minimum recommended set for this dungeon is Palladium and to play it in a party.

Awakened Forgotten Temple B2F
  • Adjusted the mobs power and stats.
  • Legendary Box can drop now Perfect Core Unique and Enchant Safeguards in stack of 2 or 4 pieces.
  • Legacy Chest can drop now Perfect Core Highest.
  • Relic Chest drop rates of items were adjusted. The drop will be more random.
  • Awakened Leth Tyrant can drop now Perfect Core (Unique) and Enchant Safeguard (Unique) in stack of 8 pieces. and the Cursed Leth Tyrant's Ring drop rate was increased.
Frozen Tower of Undead B3F
  • Adjusted the mobs power and stats.
  • Immortal Etherno Calligo Tempus can drop now Perfect Core (Unique) and the drop rate of the Powerless Tempus' Ring raised from 6% to 15%
  • Legendary Box can drop now Perfect Core (Unique)
  • Removed slot extenders from Relic Chests.
Chaos Arena Infinity
  • Adjusted the mobs power and stats.
Dungeons Status
  1. Chaos Arena Lv.1 - Work in progress
  2. Chaos Arena Lv.2 - Work in progress
  3. Chaos Arena Lv.3 - Work in progress
  4. Chaos Arena Lv.4 - Work in progress
  5. Chaos Arena Lv.5 - Work in progress
  6. Chaos Arena Lv.6 - DONE
  7. Chaos Arena Infinity - DONE
  8. Lake in Dusk - Work in progress
  9. Ruina Station - Work in progress
  10. Frozen Tower of Undead B1F - Work in progress
  11. Volcanic Citadel - Work in progress
  12. Frozen Tower of Undead B2F - Work in progress
  13. Steamer Crazy Easy - Work in progress
  14. Steamer Crazy Normal - Work in progress
  15. Steamer Crazy Hard - Work in progress
  16. Steamer Crazy Premium - Work in progress
  17. Lava Hellfire Easy - Work in progress
  18. Lava Hellfire Normal - Work in progress
  19. Lava Hellfire Hard - Work in progress
  20. Lava Hellfire Premium - Work in progress
  21. Panic Cave Easy - Work in progress
  22. Panic Cave Normal - Work in progress
  23. Panic Cave Hard - Work in progress
  24. Panic Cave Premium - Work in progress
  25. Catacomb Frost Easy - Work in progress
  26. Catacomb Frost Normal - Work in progress
  27. Catacomb Frost Hard - Work in progress
  28. Catacomb Frost Premium - Work in progress
  29. Forgotten Temple B1F - Work in progress
  30. Illusion Castle Underworld - Work in progress
  31. Forgotten Temple B2F - DONE
  32. Forbidden Island - Work in progress
  33. Illusion Castle Radiant Hall - Work in progress
  34. Altar of Siena B1F - Work in progress
  35. Altar of Siena B2F - DONE
  36. Maquinas Outpost - DONE
  37. Hazardous Valley Easy - Work in progress
  38. Hazardous Valley Normal - Work in progress
  39. Hazardous Valley Hard - Work in progress
  40. Frozen Tower of Undead B3F - DONE
  41. Frozen Colosseum - Work in progress
  42. Forgotten Temple B2F (Awakened) - DONE
  43. Abandoned City - DONE
 
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hmm
 

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EOD3 has been altered as well, I'm taking more damage than usual.
Check the BM3 skills stats bro, now we have crit dmg included, that's why You hit more :) Personally i really like this update, good changes in case of skills, BM3.
 
All the dungeons have the damage a bit boosted until we finish them 1 by 1 like we did with Abandoned City and Awakened Forgotten Temple B2F
 
Today we will have a server patch that will bring the following additions to yesterdays update.

Nation War will be reverted to Tierra Gloriosa map.

Frozen Tower of Undead B3F
Adjusted the mobs power and stats.
Immortal Etherno Calligo Tempus can drop now Perfect Core (Unique) and the drop rate of the Powerless Tempus' Ring raised from 6% to 15%
Legendary Box can drop now Perfect Core (Unique)
Removed slot extenders from Relic Chests.
Update is scheduled for 19:45 server time. A client restart will be needed also.
 
Everything is fine, just i think to make it blanace bm3 from other chars should get boost of critcal damage too, not only FA, BL and FS and also some chars should get boost from bm2, like: WA,BL, FA and maybe Wi, because they use it often and to make it same amount as FS - 14% with bm3 lvl 7.
 
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After testing the new content (and reading all the salty comments) I gotta say you did a great job. AFT and AC feel more challenging and PCU finally became more accessable.

Yet I want to point out some things I don't like:
- WI's Spirit Shield is too weak. You still take about 4k damage through the shield if Awakend Leth attacks.
- Buff type limit. It appears that you still cannot carry more than 3 buffs of the same kind. IIRC it was removed on the official servers as well as casting animations.

Anyway, keep up the good work.
 
In today's patch we are adding to the finished dungeons the
Chaos Infinity + the needed adjustments for the Easter Event start.

Also the Bike Resist Skill Amp values for slots were adjusted.
(check the first post for details)
 
Server will restart tomorrow at 09:30 (server time), half a hour before Easter Event will be released, so the following changes could take effect:

Reduced the Attack Rate of Senillinea mobs.
Reduced the
Attack Damage done by Senillinea mobs.
Reduced the
Rate of Attacks (per second) done by the Senillinea mobs.
Reduced the
Attack Damage done by Guardian of Capella and Guardian of Procyon from Arcane Trance.
 
Server will restart tomorrow at 09:30 (server time), half a hour before Easter Event will be released, so the following changes could take effect:

Reduced the Attack Rate of Senillinea mobs.
Reduced the
Attack Damage done by Senillinea mobs.
Reduced the
Rate of Attacks (per second) done by the Senillinea mobs.
Reduced the
Attack Damage done by Guardian of Capella and Guardian of Procyon from Arcane Trance.


tks boss..
 
The following dungeons will be updated due to the new character points and armor bonuses:

  1. Chaos Arena Lv.6 - DONE
  2. Forgotten Temple B2F - DONE
  3. Altar of Siena B2F - DONE
Frozen Tower of Undead B3F will drop Zwei Frame Amors and Epauletes instead of Archridium.

Forgotten Temple B2F will drop Limitless Armors and Epauletes instead of Mithrill.

Doubled the previous drop rate of Sealed Leth Tyrant's ring. Drop chance will be 15%

Altar of Siena B2f will drop Archridium Armors and Epauletes instead of Sigmetal and Mithrill.

Chaos Arena lv.6 tresure chest will also drop:
  • Perfect Core (Highest)
  • Blessing Bead - EXP 80%, 100% and 150% - 2 Hours duration.
  • Blessing Bead - Warehouse No.4 and No.5 - 7 Days duration.

Increased the Potion of Luck from Chaos Arena Lv.6 alz value as followes:
  • Potion of Luck 15,000,000 alz --> 20,000,000 alz
  • Potion of Luck 20,000,000 alz --> 40,000,000 alz

Martial Armor Set's defense was fixed for Zwei Frame, Eins Frame, Palladium and Equilibrium.

Update is scheduled for 11-Apr-2018 20:00 Server Time.
 
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The following dungeons will be updated due to the new character points and armor bonuses:

  1. Chaos Arena Lv.6 - DONE
  2. Forgotten Temple B2F - DONE
  3. Altar of Siena B2F - DONE
Frozen Tower of Undead B3F will drop Zwei Frame Amors and Epauletes instead of Archridium.
Forgotten Temple B2F will drop Limitless Armors and Epauletes instead of Mithrill.
Altar of Siena B2f will drop Archridium Armors and Epauletes instead of Sigmetal and Mithrill.


Update is scheduled for 11-Apr-2018 20:00 Server Time.
nice one
 
The following dungeons will be updated due to the new character points and armor bonuses:

  1. Chaos Arena Lv.6 - DONE
  2. Forgotten Temple B2F - DONE
  3. Altar of Siena B2F - DONE
Frozen Tower of Undead B3F will drop Zwei Frame Amors and Epauletes instead of Archridium.

Forgotten Temple B2F will drop Limitless Armors and Epauletes instead of Mithrill.

Doubled the previous drop rate of Sealed Leth Tyrant's ring. Drop chance will be 15%

Altar of Siena B2f will drop Archridium Armors and Epauletes instead of Sigmetal and Mithrill.

Chaos Arena lv.6 tresure chest will also drop:
  • Perfect Core (Highest)
  • Blessing Bead - EXP 80%, 100% and 150% - 2 Hours duration.
  • Blessing Bead - Warehouse No.4 and No.5 - 7 Days duration.

Increased the Potion of Luck from Chaos Arena Lv.6 alz value as followes:
  • Potion of Luck 15,000,000 alz --> 20,000,000 alz
  • Potion of Luck 20,000,000 alz --> 40,000,000 alz

Martial Armor Set's defense was fixed for Zwei Frame, Eins Frame, Palladium and Equilibrium.

Update is scheduled for 11-Apr-2018 20:00 Server Time.
nice update...
 
Server updated successfully, the drop changes can be found in the cabal wiki section from redemption website.
Enjoy!
 
If you want to offer a proper feedback you must put something like this

"Hello! I went with my character that is level 185 and I have the following set and weapons and accessories.
My character defense is 5000 and attack is 7000. With my stats the first mobs from the dungeons does to me around 2000 damage / hit and it hits me like 2 times out of 10, I think the mobs should be tweaked a bit more"

THIS IS HOW YOU GIVE A GOOD FEEDBACK AND EXPECT THE STAFF TO TAKE IT IN CONSIDERATION AND IMPROVE IF ITS NEEDED.

And please stop thinking that the characters HP and DEF boost was done to make dungeons easier, it was not, it was done to make longer pvp, pk and wars. The mobs from dungeons will all be adjusted accordingly to the characters power.
 
For those use alz drop set. Kindly remove abit slot and put AMP/CDI in it. You need AMP/CDI to do damage. Make sure use Full damage weapon + Damage Bike + Gm Title as this will help you do damage and tank. Hope this will be helpful.
 
For those who are not yet clear with what we are doing here, in Rising force updates the characters were buffed (more HP and DEF)
Now we will adjust the mobs to face them. In the first post here there is the list with the dungeons finished until now, what is work in progress are mobs that are set as before the rising force updates = the mobs are to weak so they will not remain like this.

CA6 and CAI are meant to be a bit hard. Please start reading the posts of previous updates, it is very frustrating for us when some of you don't even bother to look there to basically understand what we are doing. We are a private server but that does not mean that if you are a lazy ass and you want to farm 100 billions in 1 hour we will complain.
 
1. Mob damage was increased because bonuses from status points and from all armors have been increased (posted up).
2. Mob damage was increased because the items they drop are now far better then they were before.
3. Mob damage was increased because if you can't do it alone, you can ask for a friend to join, wich means it will no longer be booring.
4. Mob damage was increased to encourage teamplay.
5. Mob damage was increased because not all dungeons are meant to be finished solo.
6. Mob damage was increased, because after you aquire a high set, there is nothing else to do then dance in BI.

I can continue, but I realy hope its clear ...
 
I was in ca6 after update, and it's a good change, because before u could be afk to respawn tyrant, now need kill a few wave before respawn boss( or using povs :) ). Stop afk, start play for better drop is nice :) regards
 
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