Hi, we all know the current status of the GM Events. Most of us properly think that its already getting boring and needs to be re-done. New GM Events could change the opinion most Players have about GM's. I want to suggest some new Events that could change that.
1.: Hide and Seek
Rules: (should be easy to understand). Of course most peoples favorite and would be pleased to see again.
2.: Mobs Memory
Rules: GM's give 3 tips about a chosen monster from any map(dungeons not included), from 1(ok tip) - to 3(best tip) players have to write the mobs exact !(Name)!. A Map location would be good too. The first one who writes the correct Name will be winner. Rounds/Rewards/Mobs can/will be decided by GM's.
3.: Item Lottery
Rules: GM's are in a party with other GM's or any Character. They drop a Item of their choice and the first one who picks up the item wins. Item ofc has to be traded back to GM's to prove the true winner. Rewards/Rounds/Item can/will be decided by GM's
4.: Combo Event
Rules: Depending on Player amount. If many players over >20 players should roll and dice to see who gets to join the Top 20. Simple Rule. Winner is the one with highest Combo. Rewards/Rounds can/will be decided by GM's
Ofc all these Events would first have to be tested and could be hard to present. But maybe these Events could change the Players oppinion of GM's, maybe it even can gain old/new Players to the Server. Players dont have to think about GM's being lazy and not bringing up any new ideas.
If you have other Thoughts or Ideas feel free to write them.
see ya ingame
-lila
1.: Hide and Seek
Rules: (should be easy to understand). Of course most peoples favorite and would be pleased to see again.
2.: Mobs Memory
Rules: GM's give 3 tips about a chosen monster from any map(dungeons not included), from 1(ok tip) - to 3(best tip) players have to write the mobs exact !(Name)!. A Map location would be good too. The first one who writes the correct Name will be winner. Rounds/Rewards/Mobs can/will be decided by GM's.
3.: Item Lottery
Rules: GM's are in a party with other GM's or any Character. They drop a Item of their choice and the first one who picks up the item wins. Item ofc has to be traded back to GM's to prove the true winner. Rewards/Rounds/Item can/will be decided by GM's
4.: Combo Event
Rules: Depending on Player amount. If many players over >20 players should roll and dice to see who gets to join the Top 20. Simple Rule. Winner is the one with highest Combo. Rewards/Rounds can/will be decided by GM's
Ofc all these Events would first have to be tested and could be hard to present. But maybe these Events could change the Players oppinion of GM's, maybe it even can gain old/new Players to the Server. Players dont have to think about GM's being lazy and not bringing up any new ideas.
If you have other Thoughts or Ideas feel free to write them.
see ya ingame
-lila